Wrecklanders: Idle Island · Press kit
A free idle game in the browser. Your plane crashed on an island that isn’t on any map. Send survivors out, open their finds and grow the wreck into a village, even while you’re away.
Fact sheet
- Name
- Wrecklanders (full title: Wrecklanders: Idle Island)
- Genre
- Idle / incremental game with expeditions, a survival setting, village building and a light mystery
- Platforms
- Web browser on phone, tablet and PC. Installable as an app (PWA). No download needed.
- Price
- Free. No ads, no purchases, no sign-up with name or e-mail.
- Release
- October 2026 (open beta, regular updates)
- Version
- 0.9.0 (8 October 2026)
- Languages
- English, German
- Developer
- Simon Streblow, Germany (solo developer)
- Website
- www.wrecklanders.com
Descriptions
Wrecklanders: Idle Island is a free idle game for phone and PC browsers. Your plane went down on an uncharted island. Send survivors on expeditions, open their bags of finds and turn the wreck into a village across five eras. Your crew keeps working while you’re away. No ads, no account.
Flight NS-481 went down at 3:47 a.m. You wake up on an island that isn’t on any map. Wrecklanders: Idle Island is a calm idle game that runs in any browser, on phone or PC, for free and without ads or an account. Send survivors to the beach, the wreck, the jungle or the cave, make small choices on the way and open their bags of finds. Build the crash site into a village across five eras. While you’re away, the crew keeps working, and a postcard tells you what happened. In the mountain, a green light hints at a secret project.
Flight NS-481 went down at 3:47 a.m. When you wake up, you are on a tropical island that isn’t on any map, and you are not alone.
Wrecklanders: Idle Island is an idle game for the browser. It runs on phones, tablets and PCs, can be installed like an app, and is free: no ads, no purchases, no sign-up. It is made by one developer in Germany and is available in English and German.
You send survivors on expeditions to eight painted places, from the beach and the wreck to the lagoon, the jungle, the cave, the lighthouse and the summit. On the way they meet small choices: play it safe for a guaranteed find, or take a risk for something rare. Back in camp you open their bags: tools in five tiers, one-of-a-kind pieces with their own trail, people who join your camp, and mementos that tell the story of the passengers.
With what they bring you grow the crash site into a village across five eras, from a wreck camp to a harbor. People can repeat a trip on their own, and the island keeps producing while you are away. When you come back, a postcard shows what happened and suggests one next step.
Deep in the mountain, a green light points to Station 4 and “Project Beacon”, a mystery told in five steps. When a rescue ship finally comes, you choose your next island and take heirlooms with you. Friends are optional: invite them and they help on your island.
Features
- Expeditions: 8 places, each with its own yields and trip time. Send someone “once” for a bag of finds, or on “repeat”, which also runs offline.
- Choices on the way: 16 small events with a safe or a risky option (a rare find, or a short injury).
- Finds: 53 tools (9 kinds in 5 tiers, plus 8 one-of-a-kind pieces with trails and riddles), 12 mementos in a scrapbook.
- Survivors: a crew of named characters with their own strengths, plus people found on expeditions, each with a rarity and a trade.
- Village: 5 eras and 17 buildings. Production doubles at building milestones. Buy ×1, ×10 or max.
- Away time: 8 to 24 hours of offline progress (grows with your warehouse) and a “while you were away” postcard.
- Story: chapter 1 of the “Project Beacon” mystery (Station 4) with an ending. Chapter 2 is in development.
- Rescue (prestige): choose one of 3 islands with different bonuses and carry heirlooms (6 kinds).
- Optional friends: invited friends help on your island (+10 % each, up to +30 %) and appear on a friends leaderboard.
- Comfort: optional reminders, save sync between devices with a code, save export as text, number formats, English and German.
Fair play: no ads, no purchases, no ad-style buttons. Statistics are only collected with consent (privacy policy).
Screenshots (version 0.9.0)
Phone screenshots, 600 × 1298 px. Click for the full image. Higher resolution (780 × 1688) in the ZIP, also with the German interface.









Logo, key art and banners
LogoPNG, transparent, 1139 × 446
Logo on darkJPG, 1139 × 446
Flame markPNG, transparent, 450 × 170
Key artJPG, 1200 × 675 (original 1400 × 788 in the ZIP)
CoverJPG, 630 × 500 (1260 × 1000 in the ZIP)
BannerJPG, 960 × 300 (1920 × 600 in the ZIP)
Everything at once: wrecklanders-press-kit.zip (10.7 MB: all screenshots in English and German, logo, key art, cover, banner, social image, thumbnail). Free to use in articles, videos, lists and reviews about the game.
AI note
Wrecklanders is made by one person with an AI team. The illustrations were created with AI image tools, then selected and edited by us. Code and texts are AI-assisted; the game design and every decision are by the developer.
Links and contact
- Play: www.wrecklanders.com
- itch.io: wrecklanders.itch.io/wrecklanders-idle-island
- How to play and FAQ: www.wrecklanders.com/guide
- Privacy: www.wrecklanders.com/privacy
- Imprint: www.wrecklanders.com/imprint
Contact: see the imprint.